Knowing how to protect yourself and attack others in Iron Throne is the single most important part of the game. Utilizing your heroes correctly, using the right equipment, and training and deploying the right troops can make the difference between living and temporarily dying in the game. Today we are breaking down the absolute basics of heroes, equipment, and troops for beginners.
Heroes are what you attack monsters with, lead troops in attacks with, and you can appoint them as guardian, treasurer, architect, and scholar of your castle.
As you unlock heroes you can appoint them in these positions. First and most importantly, ALWAYS have a hero set as guardian captain. The troops guarding your castle will receive the statistic bonuses of that hero. If you don’t have one appointed you are a sitting duck, just waiting to die. Next in importance I think is your architect hero which saves you building time. Then the scholar hero saving research time and treasurer hero that helps you collect resource faster or train troops faster.
We’ll get more into the specifics but for right now just know that you can change the trait of your heroes by clicking next to hero trait. Out of the 15-16 possible heroes available right now, you’ll probably want a couple infantry, archer, and cavalry heroes, one troop training hero, one construction hero, one production hero, one research hero, and I personally just run with one gathering hero to throw in the alliance resource mine,
You can also place runes with your heroes. These make your heroes stronger in different way. Be careful when placing them on heroes because you need the rune removal item to take it back off and the removal items are not easy to acquire. Use them when you really need to.
You can easy earn runes from attacking strong holds on the map. Then you can fuse them together for stronger runes. I would just initially go with some blue rare runes… then quickly collect and fuse immortal orange ones to replace those.
The auras item above the runes on the hero screen can be used for short burst of specific troop bonus
Most important thing about heroes though is always having a guardian captain hero positioned that has good equipment on. Don’t get caught with your pants down and shield down at the same time. It’s going to be painful.
Equipment is where the largest portions of your statics in the game are generated. Equipment is very important. Certain equipment can generate construction and research bonuses, resource productions, troop training speed, monster killing, and of course battle statistics for your troops.
There are some battle sets that give a mixed bonus of infantry, archer, and cavalry statistics. But for the most part each equipment focuses on only 1 of the troop types.
This game really focuses on leveraging troops. What that means is that each troop type is specifically weak against one troop type and strong against another. So, you want to find out how to apply that leverage to the enemy. Infantry is great in battle against cavalry, cavalry is good against archers, and archers are great against infantry. Siege has leverage against castle traps but it has no weakness against the other types. However, siege has the weakest general statistics of any of the troops.
You will easily get the gladiator and berserker equipment sets towards the beginning of the game. They offer infantry bonuses. By default, everyone starts with infantry. Put your berserker equipment on your strongest infantry hero and place them as guardian captain. Your next strongest hero would have the gladiator set and be your attacking hero. It’s also infantry equipment so when attacking you’re going to use all infantry in your attack. Currently it’s just that simple of a game. If they have a hero with archer equipment in their guardian position you’re not going to do so good because archers are strong against infantry. So, you switch to a hero with cavalry equipment and attack with all cavalry because they are strong against archers
Then start grinding the events and monsters and you will start earning materials for stronger infantry, archer, and cavalry equipment. Those being the conquer, dominator, and destroyer sets.
You will also start earning materials for the guardian set, which is the defensive set. It offers debuff against enemy attacks that lowers their statistics.
You want to work towards getting the orange immortal equipment sets of each of these. Purple epic is okay but we have had free to play players forge full immortal sets for all within a month or two. With a little effort immortal is easily obtainable.
Any of the immortal infantry, archer, or cavalry sets work great on you guardian captain hero.
But, that guardian set at immortal grade is a very solid set for your guardian captain hero, especially as you start to build a larger army to defend your castle with.
You might hear players talk about troop buffer or meat shields. This is referring towards lower tier troops.
When you get attacked the enemy kills your lowest tiered troops first. You want a good number of layered tiers of troops as your defense, so you can take some enemy hits and not lose the higher tiered troops which are harder to train.
You will be able to heal your wounded troops with resource and speed ups. You will also be able to revive the dead troops with revival herbs. However, the high tier of troop the more points it costs to revive.
Primarily you should be training infantry, archers, and cavalry. In the early game, you just want to train enough tier one to fill your marches for gathering.
You can create a troop buffer with tier 1 and 2 at the beginning. But, it won’t be long and that buffer will be easily defeated. I recommend focusing on tier 3
The tier 3 troops are a real sweet spot because they have 3 times the statistics of tier 1 but only cost half the points to revive. So, rush to start training tier 3 and to fill marches with tier 3. Then work your way up to tier 4
Tier 3 or 4 are all you need for a while. They have decent stats in attacking and defending and they are still cheap enough to revive easily. Unlike the tier 5, which are 20 times more expensive to revive then the tier 4
You might train small amounts of tier 5 when you do unlock to help take down strongholds or whatever. But, you really do not need to go crazy training tier 5 until you really have a solid buffer of tier 3 and tier 4 meat shields trained to protect your tier 5 troops. Because if you can get all troops killed easily, then the more tier 5 you have the more expensive the revive bill will be or the more tier 5 you may not have the revive points to bring back.
As for tier 6, don’t even think about it until you have a very strong buffer and can absorb rallies without heavy losses. Tier 6 troops cannot be revived and they cost a large amount of resources and speed ups to train.
But, all these troops have high importance in a well layered attack and defense. Just make sure you are filling out those layers and not just rushing for tier 5. It will all come in time, just keep layering and don’t rush ahead to fast.
You really do not even need a large troop buffer until you start training tier 5 probably or you are trying to build a defensive trap. Some players will only be training enough troops that will fit in each of their marches. Then when they are unshielded and attacking they hide their troops in long rallies or as reinforcements in other player’s castles.
You certainly do not want to just sit around with no shield on and no army to protect your castle when you are going offline. Players can easily attack you and take all the resource in your castle from you.